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GENERAL INFOrmation
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TIMES
Most of our Summer Camps last for a week, from 9:30 a.m. to 3:30 p.m. (with exception of K-1 camps).
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EARLY DROP OFF & LATE PICK-UP
Before & after-camp care available, for one day or full week.
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STARTING PRICE
Camps starting at $200 for half-day 4 day camps.
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WHAT'S INCLUDED
Take-home projects*, materials, tools, and softwares.
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HANDS-ON CURRICULUM
Up to 30 hours of fun and educational curriculum, and guidance from experts in the field.
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EXTRAS
Access to our Lü Interactive Machine Game (for Grades K-5 & before and after camp care students).
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LOCATIONS
Zen Maker Lab HQ, Zen Maker Lab Shipyards, for programs running on other locations click here.
*Take-home projects are applicable for the majority of our camps, with a few exceptions.
Zen Maker Lab is proud to be the first and only supplier in BC for Lü Interactive Wall Game.
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many things to be excited about
Hands-on fun
Kids get to build, create, and explore through exciting projects like robotics, coding, and 3D printing—making learning feel like playtime!
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Outdoor Activities
Along with project time, kids get to enjoy fun outdoor games and activities, providing a balanced camp experience. Students will get three breaks, two 15-minute play breaks, and one 30 minutes lunch break.
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Cool Tech Gadgets
From programming robots to using cutting-edge tools, kids love getting hands-on with technology that makes them feel like real inventors.
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Expert Guidance
Along with project time, kids get to enjoy fun outdoor games and activities, providing a balanced camp experience. Students will get three breaks, two 15-minute play break, and one 30 minutes lunch break.
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Creative Freedom
Campers work on a shared project but have the freedom to use their creativity to add their own ideas and find innovative solutions to design challenges.
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Confidence Building
As they complete their projects, campers gain confidence in their abilities and accomplishments.
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TOPICS & GRADES
Program registration is for going grades 2025/2026
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Tiny Inventors
Main learning objectives: Creativity | Problem-solving | Dexterity | Collaboration.
Small projects designed for your child to be introduced to different STEAM concepts. Please note that they won't be building robots.
NOTE:
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Your child must have attended Grade K in order to enrol in this program.
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Please note that students won't be building robots in this program.
Check dates, and a more in-depth program description >
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Tiny Ecologists
Main learning objectives: Creativity | Problem-solving | Dexterity | Collaboration.
Small projects focused on biology, the environment, and green energy.
NOTES:
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Your child must have attended Grade K in order to enrol in this program.
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Please note that students won't be building robots in this program.